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Burning Blackfyre

  • Mar. 15th, 2009 at 8:20 PM
steel and spellcraft, sword & planet
Truth be told, I've been re-considering a noble house campaign ever since I started listening to the campaign shenanigans of the Podgecast crew. One of the Podgecasts hosts, Luke, uses Burning Wheel to run a house campaign inspired by George R.R. Martin's A Song of Ice and Fire series of books that begins with th "Kingdom the Next Generation" (don't look at me, I just listen to the podcast)

After a quick reading of the A Song of Ice and Fire RPG, I can't say I'm really inspired to run one based on Green Ronin's rules as is. Perhaps I need to take out the ASoIaFRPG system for a one shot and see how it really runs. And yet, the more I looked into Burning Wheel myself (there are free excerpts on the Burning Wheel wiki, the more I was convinced that Burning Wheel

My other go-to games don't really have the intrigue and social interaction mechanic I'm looking for or the level of PC Mojo is out of whack for the gritty, wheels within wheels style a Game of Thrones type game calls for.
  • Savage Worlds - Too heroic. I love you lots SW but I gotta say you're not the right one for a Blackfyre game.
  • D&D - Again, don't think a mace would be a good weapon to use when a rapier is what is being called for. And as I'm already running a 4E D&D game, I'm looking for something different.
  • FATE/Spirit of the Century - Ahhh, another one of my RPG darlings. I lurve many facets of FATE, especially the Aspect system but it's a bit too pulp for my tastes. Now I could do some tweaking but I'm just don't feel like monkeying around with the system.
Of course, I could graft FATE's Aspect system and hack the Intrigue mechanics of Green Ronin's ASoIaF RPG. Once again, I just don't want to invest that much time being monkeying around with house ruled game mechanics. While picking up a new system and reading up on the mechanics also represents a lot of work, reading and studying consumes far less of my time and creative energies. I'd rather read Burning Wheel and work on the "fluff" as I go along.

The Blackfyre Rebellion Revisited

  • Mar. 11th, 2009 at 12:50 PM
steel and spellcraft, sword & planet

Green Ronin's A Song of Ice and Fire is out on PDF version at the Green Ronin store.

I've always wanted to run a noble house game. I'm toying with the idea of running a campaign set in (an alternate version of) the Blackyfyre Rebellion. The players will be family members and retainers of an up and coming minor noble house, either with ambitions of elevation to Great House status or as a major player in one of the factions.

Nothing is cast in stone as yet but I've posted a thread on the RPTools.net forums and sent out feelers to see if there is any interest.

I would like to limit the number of  players to around four or so to give enough spotlight time to the player characters.

I'm still running a weekly D&D Game (The Age of Might) on MapTool and that seems to be going well but I'd like to try my hand at something less map-and-miniature oriented. I'll post my thoughts on here as I develop the campaign and I'll likely compile the campaign info an another pbwiki.